![]() ![]() In The Sanctuary Course, psychologist Fiona Choi describes the experience of stress, anxiety, and overwhelm with the image of an overflowing jar. I felt overwhelmed and like I might collapse at any moment. I couldn’t maintain the connections I used to, so I withdrew from friendships. This chronic stress meant I wasn’t able to sleep at night-I’d lay awake or have nightmares. Eventually I realized that I was showing symptoms of chronic stress from putting enormous pressure on myself to be hyper-productive. I’ve been wrestling with this for the past two years. Yet I didn’t feel that I was valuable for just being -I felt useless. I fully believed in the inherent value of other people. When we value humans based on what they can accomplish, we let society and culture determine what is “beneficial,” which often excludes people of differing abilities. They bear the image of God, are loved by God, and should be valued based on this fact alone. Humans are not valuable because of what they produce, but simply because they are human. If you had asked me to identify the value of a person, I would have responded resolutely that a person’s value was inherent. ![]() When the pandemic began, British Columbia’s safety measures meant that life slowed down significantly-and I found myself in an existential spiral. Part of my motivation was not wanting to let people down, but a bigger part was wanting to be able to do everything-and, of course, do everything well. ![]() When it came to working multiple jobs, studying, volunteering, participating in church activities, meeting up with friends, organizing events, or whatever else, I had a hard time saying no. Pre-pandemic, my schedule was packed from morning to evening, and I was lucky to have a night at home once a month to do a load of laundry and pick up groceries. It is also for those of us who work in the field of Human-Computer Interaction and who are concerned that our research agenda stays relevant in the years to come.ĭOWNLOAD A DIGITAL VERSION OF THE REPORT available as a PDF (3MB).Something that I really struggle with is taking on too many things. ![]() This report is for anyone interested in the ramifications of our digital future and in ways society must adjust to the technological changes to come. The event-facilitated by Microsoft and convened by Richard Harper and Abigail Sellen of Microsoft Research Cambridge, Tom Rodden of Nottingham University, and Yvonne Rogers of the Open University-resulted in a detailed report, released April 2 2008, called Being Human: Human-Computer Interaction in the Year 2020. Its purpose was to gather luminaries in computing, design, social sciences, and scientific philosophy to discuss, debate and help formulate an agenda for human-computer interaction (HCI) over the next decade and beyond. In March, 2007, a forum entitled HCI 2020: Human Values in a Digital Age, was held in Sanlúcar la Mayor, Spain, just outside Seville. We need to define a new agenda for human-computer interaction in the 21st century – one that anticipates and shapes the impact of technology rather than simply reacts to it. This new agenda raises all kinds of key questions: What is the role of technology in the 21st century, or what would we like it to be? How as researchers, designers and practitioners should we orient to this role? What are the key questions for Human-Computer Interaction as we move forward? What are the new paradigms and research goals that emerge as a result? What are the human values we are designing for, and what does this mean for the evaluation of technology? Computer technologies are not neutral – they are laden with human, cultural and social values. As we move further the 21st century, a new change is afoot: a change that puts more emphasis on placing users –people-front and centre in that agenda a change that is less about pervasive, “smart” computing and more about technology that enables and recognizes human values. From Card, Moran and Newell’s early work in defining the field through to Weiser’s vision of ubiquitous computing, one can point to a handful of books and thought-pieces that have defined new and compelling research agendas. The field of Human-Computer Interaction has moved on and matured in many significant ways over the past three decades. Human-Computer Interaction in the Year 2020 ![]()
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